| __init__(self, *fold=None, dim=None, prec=1, brick_idx="b", cstruct=False) | st.codegen.backend.base.Brick | |
| backend | st.codegen.backend.base.Brick | |
| BRICK_IDX | st.codegen.backend.base.Brick | |
| checkConfig(self) | st.codegen.backend.base.Brick | |
| codegen | st.codegen.backend.base.Brick | |
| cstruct | st.codegen.backend.base.Brick | |
| dim | st.codegen.backend.base.Brick | |
| elem(self, Grid grid, List[int] offset, rel=None) | st.codegen.backend.base.Brick | |
| fold | st.codegen.backend.base.Brick | |
| neighbor(self, List[int] offset) | st.codegen.backend.base.Brick | |
| neighbor_idx(self, binfo, bidx, List[int] neighbor) | st.codegen.backend.base.Brick | |
| neighbor_idx_cstruct(self, binfo, bidx, List[int] neighbor) | st.codegen.backend.base.Brick | |
| neighbor_val(self, List[int] offset) | st.codegen.backend.base.Brick | |
| prec | st.codegen.backend.base.Brick | |
| prologue(self, CodeBlock toplevel) | st.codegen.backend.base.Brick | |
| setBackend(self, backend) | st.codegen.backend.base.Brick | |
| setCodeGen(self, codegen) | st.codegen.backend.base.Brick | |
| vecstart(self, Grid grid, List[int] offset, rel=None) | st.codegen.backend.base.Brick | |