__init__(self, *fold=None, dim=None, prec=1, brick_idx="b", cstruct=False) | st.codegen.backend.base.Brick | |
backend | st.codegen.backend.base.Brick | |
BRICK_IDX | st.codegen.backend.base.Brick | |
checkConfig(self) | st.codegen.backend.base.Brick | |
codegen | st.codegen.backend.base.Brick | |
cstruct | st.codegen.backend.base.Brick | |
dim | st.codegen.backend.base.Brick | |
elem(self, Grid grid, List[int] offset, rel=None) | st.codegen.backend.base.Brick | |
fold | st.codegen.backend.base.Brick | |
neighbor(self, List[int] offset) | st.codegen.backend.base.Brick | |
neighbor_idx(self, binfo, bidx, List[int] neighbor) | st.codegen.backend.base.Brick | |
neighbor_idx_cstruct(self, binfo, bidx, List[int] neighbor) | st.codegen.backend.base.Brick | |
neighbor_val(self, List[int] offset) | st.codegen.backend.base.Brick | |
prec | st.codegen.backend.base.Brick | |
prologue(self, CodeBlock toplevel) | st.codegen.backend.base.Brick | |
setBackend(self, backend) | st.codegen.backend.base.Brick | |
setCodeGen(self, codegen) | st.codegen.backend.base.Brick | |
vecstart(self, Grid grid, List[int] offset, rel=None) | st.codegen.backend.base.Brick | |